Priest Skills
From Revelation
| Character Classes | |||
| Soldiers of the Empire | |||
| Defenders of the Faith | |||
| Scholars of the Academy | |||
| Watchers of Chaos | |||
Contents |
Active Skills
Aran's Favor
Caps at Level 5
Requires Level 20
Requires Bind Wound 3
Lasts 15 seconds
When used on self it increases Light spell damage by 12% per point.
When used on another player it increases their healing received by 8% per point.
3 minute re-user time.
Bind Wound
Caps at Level 10
Requires Level 10
Heals 25% + 7.5% per additional point of the targets life.
2 minutes and 30 seconds re-use time.
Deter Evil
Caps at Level 10
Requires Level 3
+ 8% chance to stop evil mob attacks per point.
+ 4% chance to do 33% damage to evil mob per point.
30 second re-use time.
Shield of Aran
Caps at Level 6
Requires Level 35
Requires Aran's Favor 4
Invincibility for +5 seconds per point.
Spell casting times increased by 50%
10 minute re-use time
Searing Light
Caps at level III.
Requires level 100.
Requires AA 20.
+ 10% to Light spells power per point.
Light spells casting time reduced by 0.5 seconds.
Lasts 15 seconds.
60 second re-use time.
Passive Skills
Divine Focus
Caps at Level 10
Requires Level 1
- 2% mana cost on all spells per point.
Dodge
Caps at Level 3
Requires Level 45
+ 3% dodge bonus per point.
+ 4% possible dodge bonus per point.
Double Attack
Caps at 3
Requires Level 70
+ 4% chance to hit twice with your weapon per point.
Healing Mastery
Caps at Level 10
Requires Level 55
+ 2% chance per point for 2x effect of healing spells.
+ 2% bonus to the power of healing spells.
- 4% to agro generation from healing spells.
Maces
Caps at Level 5
Requires Level 5
Allows your to wield maces and increases your mace damage.
Magic Resistance
Caps at Level 10
Requires Level 30
+ 5% resistance to fire, ice, earth, air, light and dark spells per point.
Mastery of Light
Caps at Level 10
Requires Level 15
+ 2% spellpower to all Light spells per point.
+ 2% minimum effect to all Light spells per point.
Mastery of Pain
Caps at Level 5
Requires Level 60
+ 2% absorb bonus per point.
Mastery of the Holy
Caps at Level 10
Requires Level 15
+ 2% spellpower to all non-offensive Holy spells per point.
+ 1% spellpower to all offensive Holy spells per point.
+ 2% minimum effect to all Holy spells per point.
Prayer
Caps at Level 10
Requires Level 1
+ 3 passive mana regeneration per point.
Shields
Caps at Level 2
Requires Level 40
+ 3% block bonus per point.
Spiritual Purity
Caps at Level 10
Requires level 50
Requires Prayer 10
+ 4 passive mana regeneration per point.
Unity of Faith
Caps at Level 6
Requires Level 68
Requires Unity of Zeal 6
+ 3% group melee damage bonus per point.
Unity of Zeal
Caps at Level 6
Requires Level 32
+ 2% group melee damage bonus per point.
Ward evil
caps at level 5
Requires level 5
Adds 1 damage per point, per priest level, to melee attacks against evil mobs

