The Shadow Keeper

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Bosses
Tier 1

Blackfang
Frostwind the Silverspire Dragon
Greeanjok Inquisitor Darjuk
Meelium the Druid Sage
Rion of the Council
Sedgeway the First
Talos the Lost
Tarnael'dar
Warboss Deg
Warlord Greeanjok

Tier 2

Barakhorn the Hopeslayer
Calick'Gon of the Earth
Ralothaxxias the Dracolich

Tier 3

Demon Garel
Guardian of Sorrows
Maestro Gormand
Skull Devourer
Terminax
The Shadow Keeper
Vesamau the Sleepless

Tier 4

Raoras the Deceiver

Lowlevel Bosses

Salisenor the Asadric Lord (level 60)
Asadric Sea Dragon (level 60)

Contents

Boss Information

Level: 103
Difficulty: Very High
Rank: Tier 3
Gender: Male
Type: Caster
Evil: Yes
Location: Halls of Sorrow
Drops Gold: Yes
Spawn Time/Chance: ?

Boss Abilities

Steals group members' buffs and uses them on himself for 30 seconds
Hellstorm
Horrid Pestilence
Uncontrollable Fear
Critical Hit
Keeper Fear
Keeper Impale

Drops from this Tier Boss

Equipment
Diamondthread Pantaloons
Nightmare Everlasting Pants
Hellhide Leggings
Diamondlink Legs
Hellsteel Legguards
Demonforge Plate Legs
Pendant of Nightmares
Quest Items
Shadow Keeper Robe

Strategy

  • At least 1 SFD priest to keep SFDs up
  • All Damagers PoA/RoPP/EoS/SFD
  • No NS aside from tank
  • No BoA/PoP aside from tank
  • Kill all custodians before dragging 1N. For walk-ins, let off-tank tank them while the keeper is being killed.

ONLY THE FOLLOWING SELFBUFFS:

  • Deemers - HoL/SoC
  • Rangers - OWN
  • Druids - No GoK, Cloak, NS, nothing.
  • Pallies - No CP, PoA will suffice
  • Priests - No HP, BoA tanks only

NO RUNES OF SUPREMACY ON THE GROUP.

  • Chanter with RoS gets naked and drinks Bottle of Spirits
  • During the 4min stun, group finishes buffs and begins roombuffs
  • After stun wears, tank drags Keeper 1n and drunken chanter RoS it

Pet Users:

  • Leave your pet 1N of Keeper, at the drag spot.

Other notes:

  • Drag Keeper 1n. It isn't a spawn spot, and there are only 2 places that a Custodian can come from instead of 3, and if a Ranger spots a Custodian in an adjacent room, you might be able to move again so you don't get pushed into it. Basically you can do it like Draco, with pre-roombuffs and everything.
  • Roombuffs DO NOT GET STOLEN FROM THE ENTIRE ROOM INSTANTLY...it's 1 at a time like everyone else. Use them. Even if Keeper does get the effects of the roombuffs, well...so does the room.
  • His Impale doesn't appear to be ridiculously strength dependent like Assassin impale, so USoF is definitely worth using.
  • Chanters: rebuff damage as they either die, or if you can see them getting their buffs stolen. Just have 1 chanter RoG/Debuff and the other rebuffing RoPP/RoMC. He doesn't have any nukes/procs that are tank only, so SR is a waste of mana for the most part.
  • Pets: He DOES NOT STEAL pet buffs. Give them every defensive and offensive buff available, if only to delay him for as long as possible in case the tank/whoever dies and the pet gets agro.

Note about Stolen Buffs: They only last 30 seconds...after that, they will wear off if he hasn't stolen the same buff again. This is particularly helpful when he steals tank buffs, as he won't have them the entire fight.

  • Enter from 1n of his location. 2n is a Custodian spawn room.
  • Keep up player buffs as much as possible. 20+ players' buffs > 1 set of stolen buffs.
  • Make sure the tank is rebuffed as soon as his buffs are stolen.
  • Pray he doesn't steal too many buffs.

Personal tools

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